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You don't control the hero. You control the light.
A child has lost his shadow. He walks on his own towards the door; you hold the lantern. Bring it closer and shadows stretch into bridges, move it away and they shrink. A wordless puzzle-platformer in silhouettes, set to a music box.
- Genre
- Puzzle-platformer
- Platforms
- iOS, Android, Steam, Web
- Tech
- TypeScript, Canvas 2D, Capacitor, Electron
- Status
- Playable preview
Screenshots
6 images
Play
A taste of the real game: the first 3 levels, with touch, mouse or gamepad.
What's inside
- 40 levels across 4 worlds: attic, night garden, funfair, theatre
- Solid shadows computed in real time, moving with the objects that cast them
- 3 fireflies per level; the music gains an instrument with each one
- 3-second rewind, progressive hints, colour-blind mode
- A pure engine tested in Node: every level is replayed with its solution, plus a custom solver
- One codebase for mobile, Steam (Steam Deck included) and the web