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Icon of Contre-jour

Contre-jour

You don't control the hero. You control the light.

A child has lost his shadow. He walks on his own towards the door; you hold the lantern. Bring it closer and shadows stretch into bridges, move it away and they shrink. A wordless puzzle-platformer in silhouettes, set to a music box.

Genre
Puzzle-platformer
Platforms
iOS, Android, Steam, Web
Tech
TypeScript, Canvas 2D, Capacitor, Electron
Status
Playable preview

Play

A taste of the real game: the first 3 levels, with touch, mouse or gamepad.

What's inside

  • 40 levels across 4 worlds: attic, night garden, funfair, theatre
  • Solid shadows computed in real time, moving with the objects that cast them
  • 3 fireflies per level; the music gains an instrument with each one
  • 3-second rewind, progressive hints, colour-blind mode
  • A pure engine tested in Node: every level is replayed with its solution, plus a custom solver
  • One codebase for mobile, Steam (Steam Deck included) and the web

Trailer

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